Launching soon on iOS and Android
Apps people are glad they downloaded.
Workbench Software designs and builds mobile apps for Android and iOS. Our first app is about to launch, and we build for businesses that want theirs done properly too.
Our first app
Meet the Workbench app
Everything we believe about good software, in one download: quick to open, obvious to use, and respectful of your battery, your data and your time.
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Fast from the first tap
Opens in under a second and stays that way, however much you put in it.
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Private by design
Your data stays on your phone unless you choose to share it.
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Light and dark
Follows your phone’s appearance settings, or set it yourself.
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Free updates
New features arrive through the stores, with nothing extra to pay.
Launching soon on the App Store and Google Play. The download buttons appear here on launch day.
What we do
App development, start to finish
From a sketch on a napkin to a listing in both stores, and every release after that.
iOS apps
Native iPhone and iPad apps in Swift, built to Apple’s guidelines so review goes smoothly.
Find out moreAndroid apps
Native Android apps in Kotlin that feel at home on every phone, from budget to flagship.
Find out moreCross-platform
One codebase for both stores with Flutter or React Native, when speed to market matters most.
Find out moreApp design
Wireframes, prototypes and polished screens, tested with real people before a line of code is written.
Find out moreBackends and APIs
The secure cloud services, sign-in and data your app needs behind the scenes.
Find out moreSupport and updates
Store submissions, new OS versions, monitoring and improvements long after launch day.
Find out moreHow we work
Four steps from idea to launch
You always know what is happening, what it costs and what comes next.
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1
Discovery
A conversation about what the app is for, who will use it and what success looks like. You get a written scope and a fixed quote.
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2
Design
Wireframes first, then a clickable prototype you can put in people’s hands before anything is built.
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3
Build
Weekly builds on your own phone through TestFlight and Google Play testing, so nothing is a surprise.
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4
Launch and grow
We handle the store listings and submission, then keep the app healthy with updates and support.
- Stores, every app
- 2
- Team, from design to support
- 1
- Builds on your own phone
- Weekly
- For a first conversation
- £0
Stores, every app
Team, from design to support
Builds on your own phone
For a first conversation
Good to know
Questions people ask before they get in touch
How much does an app cost?
It depends on what the app has to do. A clickable prototype starts at a few thousand pounds; a complete app on both stores is usually a five-figure project. Our pricing page sets out the packages, and every project gets a written, fixed quote before any work starts.
How long does it take?
A prototype takes two to four weeks. A complete app is typically three to six months from the first conversation to the stores, depending on its size. We agree a timeline with you at the start and report against it every week.
Do I need to be technical?
No. You know your customers and your business; we know how to turn that into an app. We explain everything in plain English and never hide a decision behind jargon.
Who owns the app when it is finished?
You do. The code, the designs and the store listings are yours, and we hand everything over in a form another developer could pick up.
Where are you based?
We are a UK company and we work with clients across the country. Most projects run remotely with video calls and shared builds; we are happy to meet in person when it helps.
Have an app in mind?
Tell us what you want it to do. We will come back with honest advice, a rough timeline and a quote, with no obligation.
Contact
Tell us about your project
Send a few lines about your idea and we will reply by email within one working day.
- bregooding@gmail.com